These can hurt the player too, and lead to a few hilarious accidental deaths. Arenas often have environmental hazards that Wang can activate, such as giant spinning blades or trapdoors. You are encouraged to wall run and use other movement options during fights, but some moves, like the close quarters Chi attack or the slide, are largely unnecessary outside specific moments. The game is very linear though, and those expecting the complex secret-laden key hunts of the 1997 game will be disappointed, as you are almost never expected or even able to go off the beaten track. The game even has a handy grappling hook that can be used at specific points and to close distance on weaker enemies.Įnvironments themselves don’t vary massively, but what are there, from icy caverns to the bowels of a giant creature, looks great and are a suitable backdrop to the carnage. Lo Wang can double jump, dash, slide, and wall run to traverse the world and stay alive in its many combat arenas. The player has access to all the game’s movement options almost immediately. His friendship with Hoji is quite endearing though and watching them bicker and bond over their mutual hatred of authority figures is engaging. Lo Wang makes for a decent enough protagonist, with a lot of fourth wall breaking and some admittedly tiresome pop culture references. Of course, it isn’t long before Hoji’s back on his feet and a spiritual McGuffin has been introduced that allows Lo Wang to redeem himself, kill that pesky dragon, and save the world. Lounging around in his underpants, Lo Wang pours his heart out to his dead mate Hoji. Recounting his defeat at the hands of a world-eating dragon, Lo Wang is holed up in a deserted mountaintop temple that he has converted into a ‘Wang Cave’ – whose name is much less cool than he thinks it is – compete with arcade machines and a fixer-upper sportscar. TFS for skill appearances, Shadowheart Bracer formula and Strength Strike corrections, and DC tag.The game opens with Lo Wang at his lowest ebb. Use of a Staff/Wand/Dagger will result in a 50% damage reduction per hit when you attack with an armor skill trinket skills and weapon specials are unaffected.Īlso See: Ancient Shadow Warrior, DragonWarrior, Edd Disguise (Complex Skills), Warrior.Level/Quest/Skill/Items required: Level 18Įffect: 1 hit of 125% damage, with +200 Crit. Level/Quest/Skill/Items required: Level 11Įffect: 1 hit of 50% damage applies 'Wound', a 20% Melee Metal DoT effect, to target for 5 turns. Level/Quest/Skill/Items required: Level 10Įffect: 1 hit of 100% damage applies -20% Boost to target for 4 turns. Level/Quest/Skill/Items required: Level 3 successful 'Double Attack' where the last hit connects to unlockĮffect: 3 hits of 75% damage, totalling 225% damage.Įffect: 1 hit of 100% damage to target's MP.Įffect: 1 hit of 120% damage to all foes. Level/Quest/Skill/Items required: Level 2 successful attack where the last hit connects to unlockĮffect: 2 hits of 75% damage, totalling 150% damage.Īvailable after a successful Double Attack. Cry havoc and let slip the Togs of war!Įffect: 1 hit of 100% damage 50% chance to perform either one of two different animations.Level/Quest/Skill/Items required: Level 2Įffect: Applies +20% Boost to player for 5 turns inclusive 1 hit of 100% damage. Level/Quest/Skill/Items required: Level 4Įffect: Applies +140 Block/Parry/Dodge Defense to player for 2 turns applies +50% Boost to player for 1 turn. +140 to Defense and +50% to Damage for 2 turns Level/Quest/Skill/Items required: Level 5Įffect: 1 hit of 100% damage applies 'Stunned' to target, stunning it for 3 turns. Level/Quest/Skill/Items required: Level 6 Level/Quest/Skill/Items required: Level 7Įffect: 1 hit of 100% damage applies 'Trip' (-100 Flee Resist) to target for 19 turns. Level/Quest/Skill/Items required: Level 8Įffect: 1 hit of 100% damage applies +20 Bonus to player for 5 turns inclusive. Level/Quest/Skill/Items required: Level 9 Level/Quest/Items required: Armor in inventory or bank Access Point: Shadow Warrior Armor, Armor Closet
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